Comments: Glutton for Punishment
<3 meshsmooth. just takes a lot of playing around with. are you using patches or just smoothing rough polys?
Posted by beefsack at March 10, 2004 08:30 PM
Well, I haven't decided yet. I think pathces will probably be easier for this type of modeling. Basically I have an outline in splines of the basic hole elements (fairway, bunkers, greens, etc) and I'll use them as guides to lay down the patches. hen I can adjust the topology, and convert to a mesh before export.
Posted by Mix at March 11, 2004 09:51 AM
heh you gotta make sure you do a tut so everyone who wants to map dont have to go through all the pain you have ;)
Posted by beefsack at March 11, 2004 11:48 PM
I plan to, since one course is going to get boring really fast, and I don't want to have to make all of them ;)
Posted by Mix at March 12, 2004 11:14 AM
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