June 02, 2005

Jack's Place

Today starts the Memorial Golf Tournament close by in Dublin. As usual, it rained today.

Anyway, I've been doing a ton of research into different methods I could use to create the holes. I've pretty much settled on using a standard heightmap-based mesh that is then split along splines laid down in the editor to define fairways, bunkers, greens, etc. I can also use splines to define areas of trees, vegetation, paths, etc. I have to figure out a LOD scheme that would be compatible with that, but I'll worry about the basic implementation first.

I toyed around briefly with using NURBS and trimming them, but I think it would get too complex, and I'd have problems with cracks. I'd essentially have to trim the NURBS in both directions along a spline to retain the entire surface but keep the split. I'd rather just worry about splitting polys and dump that to the card.

Of course talk and research are a long way off from a working demo.

Posted by mix at June 2, 2005 03:25 PM
Comments

sounds like fun o_O dont let your brain explode from all the thinking <3

Posted by: beefsack at June 3, 2005 04:46 AM
Post a comment









Remember personal info?