April 23, 2004

What Day Is It, Again?

I know I've been neglecting this site, but for good reason. The past couple weeks have been very busy, as we've been trying to get things done. Redo-ing the physics and the course for the game have proven to be a more daunting task than we would have liked, but the end result will be a better game.  We still have a chance to have the mod shown at E3, which would be great, as we need the exposure. I don't think the gaming public is taking this mod very seriously, and that is due in most part to there not being any public version of it. However I'm confident that we'll have something special when that time comes.

Posted by mix at April 23, 2004 01:06 PM
Comments

one way to find out :P so actually redoing the physics through uscript is possible? i would have thought it would have been a bit slow...

Posted by: beefsack at April 25, 2004 09:35 PM

You'd be surprised. UnrealScript is very forgiving. We've already got ball flight and rolling almost completed. It's much more stable than Karma, and looks just as nice.

Posted by: Mix at April 26, 2004 12:00 AM

do you think it has fixed the "falling through the ground" problem? ps good news ;) :D

Posted by: beefsack at April 26, 2004 04:47 AM

Yeah, we've pretty much licked the 'falling through' problem, since we're doing all collision ourselves.

Posted by: Mix at April 26, 2004 12:52 PM
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